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before Mario and Mario Kart are games that are both ttpery good at having long term sustained sales as well as being system drivers for prospective new adopters. The smart thing for them to do would start some bundle deals later this year to package a key title with a 3DS and go from there. But I’m with Tim, while price was a big turnoff for many (hey, I spent nearly $350 total at launch for hardware accessories and games, but I’m the early adopter type with the means to do so :P) an even bigger turnoff is the lack of a killer app or some kind of system driving software. A lot of the software out there now is good if you already have the system, but something like Dead or Alive for instance, as good as it is, wouldn’t entice me to buy the platform. I do know people both online and personally that have bought it simply because of a remake of a game that’s more than a decade old.@ AppetitePatI wouldn’t say Nintendo lost all the hardcore; there have been games not geared at the expanded audience that has done well on Wii despite the assumed casual focus. After all, third parties in generaly may have dropped the ball time and again but Nintendo has continued to create their stable of fan anticipated IP along with those expanded audience titles, heck they even brought back some games like Sin and Punishment and Punch Out. (though the former, like the original, didn’t do too hot at retail)Casuals aren’t this alien group of people that certain pundits in the industry like to make them out to be. While they may be less inclined than established gamers like you or myself they are drawn by interest just like anyone else with an intent to purchase. I’m sure there are many Kinect users out there that initially owned or still own a Wii who are helping to drive sales for Microsoft. That requires yet another couple of hundred dollars worth of investment to obtain that experience which would entail buying new hardware. If the interest is also there for Wii U, I’m sure they’ll chase after that experience too.